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Panzerkampfwagen I ausf. A

Hello!
That's my latest project i was working on. This time i decided to do a game ready tank from the beginning of WW2. Project contains 2x4k PBR textures and 40k polys for whole tank except track (23k). Track was quite big challenge for me because of its shape. Two big holes in the middle of single part cause fast growing of number of triangles in whole model. I decided to use planes with alpha and that was good decision. I could reduce number of triangles to 23k from about 80k.

First texture [Color/Rough/Metal/Normal]

First texture [Color/Rough/Metal/Normal]

Second texture [Color/Rough/Metal/Normal]

Second texture [Color/Rough/Metal/Normal]